Hello all! This is my first upload to itch.io, so please be kind 🙏

This is a quick project I created in about 6 hours of time. My first time ever creating a project in Unity front-to-back, and actually building! So it's very exciting.

The goal of this game was for me to create a 3D Maze. I used a recursive division algorithm (check it out on Wikipedia here) to create the maze, and it keeps getting bigger and bigger as you play more!

The controls aren't great, I know. And there's no menu to start the game or quit at anytime. I wanted to make sure I had the main features of this game created for a Game Jam hosted by LostOurBox in Dallas Tx. There are lots of things I'd add on if I had more time, but I'm glad that I was able to complete a game that's playable!

How to Win:

Go from the start of the level to the end of the level in the opposit corner of the maze.

Controls: 

Mouse and Keyboard:

  • Mouse: Move the camera
  • WASD or Arrow Keys: Move the player
  • Click, SPACE, or ENTER: Select a button

Controller:

  • Left thumb stick: Move the player
  • Right thumb stick: Move the camera
  • Square button(X button? Whatever button's on the left): Select a button

Let me know what you think! And thanks for playing!

2021-07-30 Update:

  • No more tank controls! Point where you want to go, and your player will walk there!
  • Controller compatability is in! ...I think? I've only tested this on one Controller, so please let me know if your controller feels strange, or if some inputs don't work.
  • A level counter's been added to the game. How many levels can you complete?
  • A timer's been added to the game as well. Challenge your friends in real-time to see how luckily and quickly you can dash to the endof each maze.
  • Walls should be less sticky

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